Browser-based 3D multiplayer survival

The last city is still alive.

Start inside Mira's Fire Circle, enter the infected city and survive a living multiplayer apocalypse. Fight 3D zombies and raid abominations, call HIND air support, witness ECTO ghost captures and unleash global events.

Server livePC + Mobile100 Story Quests5 Weapons
No download required. Guest survivors enter the Fire Circle immediately.
DeathLand City Zone● CONNECTING TO REALM
0Survivors online
0Active in 24 hours
Receiving live data…
Current live build

The city fights back

This is the DeathLand you enter today: a 3D city filled with hostile infected, cinematic support weapons, roaming supernatural patrols and multiplayer survivors.

3D Infected Hordes

Hazmat infected hunt through city streets in large optimized waves, joined by towering raid abominations and dangerous bosses.

Mobile + PC optimized

ECTO Ghost Patrol

Three moving ECTO vehicles patrol the city center with flashing lights and periodically trap white paranormal entities.

Dynamic street route

HIND Air Support

Use the radio to call five combat helicopters. They cross the skyline and attack infected across the city with visible impact effects.

8-second strike window

Armageddon Protocol

A lightweight global alert turns the city hostile: infected move 25% faster while survivors receive double XP and credits.

Siren + red alert state

World End Briefcase

Authorize an extinction sequence with a cinematic warning, red skies, meteor impacts, nuclear flashes and city-wide destruction.

End-game event weapon

Real Multiplayer

Meet soldier survivors moving inside the same city, build your character, earn credits and progress through persistent missions.

Shared online city
DeathLand Command Network

Build your survivor.
Enter Operations.

The city now has a complete RPG progression layer. Choose a combat class, invest earned skill points, equip randomized drops, form a party and enter three portal dungeons with unique objectives, elite infected and final bosses.

5 Classes15 Core Skills3 Portal Dungeons5 Loot RaritiesParty FinderWorld Tiers
Open Operations in game

Survivor classes & skill trees

VanguardDeadeye · Breach Rounds · Adrenaline
Field MedicCombat Triage · Second Wind · Guardian Pulse
EngineerDemolition · Fortify · Salvage Expert
ExorcistEmber Ward · Banish · Soul Harvest
PyromancerInferno · Fuel Mastery · Afterburn
CommonRareEpicLegendary

EQUIPMENT SLOTS · WEAPON · HELMET · CHEST · GLOVES · BOOTS · AMULET · RANDOM POWER, ARMOR, CRIT, ELEMENTS AND AFFIXES

Portal dungeon network

Saint Mercy HospitalRestore emergency power · Biohazard bossLV 5 · BIOHAZARD SET
Black Metro TunnelsClear the underground · Metro abominationLV 10 · NIGHTSTALKER SET
Cathedral of AshBreak the Ember seals · Ash warlordLV 18 · EMBER WARDEN SET
Global event terminalAuthorized survivors only
⚠ EXTINCTION SEQUENCE

World End
Protocol

FINAL IMPACT
METEORS · NUCLEAR FLASH · RED SKY
04
Catastrophic city events

Power has a price

Survival weapons escalate from street combat to city-wide protocols. Every large event is preloaded before play and tuned to preserve performance on mobile and PC.

ArmageddonFaster infected and a short warning siren2× XP + CREDITS
HIND assaultFive helicopters attack the infected cityRADIO SUPPORT
World EndFour-second cinematic, then city destruction3,000 CREDITS
Protocol rewardGranted after a successful extinction sequence2,500 CR · 1,000 XP
Survivor loadout

Five ways to fight

Switch weapons by mouse wheel, keyboard or touch controls. Every loadout is adapted for hands-on first-person use across desktop and mobile.

WEAPON 01

Assault Rifle

Reliable precision weapon for street combat.

500 starter rounds
WEAPON 02

Flamethrower

Large flame plume with balanced reuse timing.

300 starter fuel
WEAPON 03

Grenade

Area damage for tight infected groups.

5 starter grenades
WEAPON 04

HIND Radio

Call combat helicopters into the city.

500 credits · 3 starter
WEAPON 05

World End Case

The ultimate global extinction protocol.

3,000 credits · 2 starter
Fire Circle · Weapons disabled · Sanctuary active
Keeper of the Last Flame

Your story begins with Mira

Every new survivor awakens beneath the Ember Seal. The Fire Circle is a protected sanctuary: weapons cannot fire, and no zombie or raid boss can cross its boundary.

01

Awaken in the safe zone

Learn movement, camera controls and your survivor loadout without enemy pressure.

02

Speak with Mira

Follow voiced dialogue and accept the first chapter of a 100-quest campaign.

03

Cross the Ember Seal

Leave the flames, enter the open city and face the infected on your terms.

04

Reclaim DeathLand

Defeat bosses, earn XP and credits, unlock support weapons and survive global events.

Patch transmissions

Latest DeathLand updates

Development notes, new systems and live city changes. Each transmission starts collapsed and three updates are displayed per page.

security

DIEVAST v69 – Server Security Update A new server-side security system has been introduced to prevent unauthorized manipulation of health, ammunition, movement, and rewards through the browser. This update includes: Player HP and ammunition are now validated by the server. Artificially increased health or ammunition can no longer be saved. Movement speed and unauthorized teleportation are monitored. Added protection against flying and shooting from invalid heights. Shot origin, range, and firing rate are validated. Rifle, flamethrower, and grenade ammunition is confirmed by the server. Healing and respawning now use protected server-side systems. XP and credits are awarded only after a validated combat action. Abnormally frequent zombie and Raid Boss rewards are blocked. Suspicious actions are recorded in the security log. After five violations, the player’s requests are temporarily suspended. This update significantly improves multiplayer fairness and protects all player progress stored on the server.

Lag fix & ECTO1 x 3

DIEVAST v67 – ECTO Patrol and Performance Update Three ECTO vehicles are now patrolling the apocalyptic city. Each vehicle follows its own route through the central streets, turns smoothly, and uses flashing red and blue emergency lights. To reduce lag, the previous vehicle model has been replaced with a smaller and more optimized GLB file. All three vehicles share the same loaded 3D model resources, preventing the game from loading three separate full copies. This update includes: * Added 3 moving ECTO patrol vehicles. * Added three different city-center patrol routes. * Vehicles no longer drive into fields or outside the city. * Integrated a smaller 10.6 MB ECTO model. * Reduced the number of dynamic lights. * Optimized emergency lights and movement calculations. * Shared model resources between all three vehicles. * The city and patrol fleet now load completely during the loading screen. * Reduced freezing and stuttering when entering the city. * Improved performance on mobile devices and lower-powered computers.

Armageddon Event

DIEVAST v68 – Armageddon Update The Armageddon event is now more dangerous and rewarding. When it begins, a short warning siren plays, the city atmosphere changes, and all infected become 25% faster. During active Armageddon: Infected movement speed is increased by 25%. Zombie kills grant 2× XP and credits. Raid Boss rewards are also doubled. Bonus rewards are automatically saved to the player’s account. The event status and remaining time appear below the minimap. Kill notifications display the “ARMAGEDDON 2X” bonus. Armageddon remains active for 45 seconds and repeats regularly. The system is optimized and does not spawn additional infected or use heavy visual effects, helping maintain stable game performance.

Your operation begins now

Enter the last city.

Create a persistent survivor or deploy instantly in Guest mode.