Welcome to
DeathLand
3D Multiplayer Apocalypse

Infected hordes. Raid bosses. ECTO patrols. HIND air support. World-ending events. Choose your class, enter portal dungeons, build your survivor and fight for the last city.

▦OperationsMissions & dungeons▰ArsenalWeapons & gear☠ClassesBuild your survivor⌁VehiclesECTO + HIND☣Raid BossesEpic encounters◉World EventsGlobal threats

Live Server Data

● SERVER ONLINE
Survivors Online0
Active in 24 Hours0
RealmDeathLand City
PlatformsPC + Mobile
Story Campaign100+ Quests
Starter Arsenal5 Weapons
Safe ZoneFire Circle

Latest Updates

EVENT2026-08-10 20:02

DIEVAST is becoming DeathLand!

DIEVAST is becoming **DeathLand**! Our apocalyptic survival project has received a new name and will continue its development at **DeathLand.eu**. The game, player progress, multiplayer systems and existing features remain unchanged—only the project’s identity and domain are changing. Welcome to DeathLand. The fight for the last city continues!

GAMEPLAY2026-07-31 19:18

geodata

GEODATA AND COLLISION SYSTEM UPDATE The city geodata and building collision system has been upgraded. Building walls are now detected using the real geometry of the 3D city model at the player’s height. This prevents players from walking through most building walls, while roads, crossings, sidewalks and other horizontal surfaces should no longer create invisible barriers. Movement near buildings has also been improved. When the player touches a wall, they can now slide smoothly alongside it instead of becoming completely stuck. The geometry detection system has also been optimized to provide smooth performance on both PC and mobile devices without introducing additional lag. Updated: more accurate building wall collisions; real 3D geometry analysis; roads and sidewalks no longer block movement; smoother movement alongside walls; vehicle and obstacle collisions remain active; optimized for mobile devices; fewer invisible barriers and stuck locations.

UPDATE2026-07-31 17:33

HIND Air Strike

DIEVAST v72 – HIND Air Strike Update A fourth weapon has been added: the tactical radio. It can be selected with the mouse wheel, number key 4, or by tapping its icon on mobile. Using the radio triggers military voice communication and a short cinematic sequence before five HIND attack helicopters enter the city. The squadron fires on infected city zones for eight seconds. A successfully completed air strike rewards the player with 700 XP and 450 credits. New registered players and guests now start with 500 rifle rounds, 300 units of flamethrower fuel, five grenades, and three radio calls. One additional HIND radio call can be purchased from the Ammunition Shop for 500 credits. The helicopter system has been optimized: all five aircraft share their 3D resources, expensive shadows are disabled, and the number of combat effects is limited. The complete air-support system is loaded before the player enters the city. Combat security was also updated, removing a stale “Too many actions” block that could prevent players from killing zombies.

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Core Systems

SystemWhat it doesStatus
3D Infected HordesHazmat infected, optimized waves and raid abominations across the city.Live
ECTO Ghost PatrolThree ECTO vehicles patrol the city with lights and capture paranormal entities.Live
HIND Air SupportRadio call brings five combat helicopters for an 8-second strike sequence.Live
Real MultiplayerPersistent survivors share the same city, XP, credits, gear and missions.Live

Progression

FeatureDetails
ClassesVanguard, Field Medic, Engineer, Exorcist, Pyromancer.
Skill Trees15 core skills including Deadeye, Triage, Demolition, Banish and Inferno.
LootCommon, Rare, Epic and Legendary equipment with power, armor, crit and affixes.
Party FinderGroup up before entering portal dungeons and boss operations.
World TiersDifficulty and reward progression for stronger survivors.

DeathLand Operations

Choose a combat class, invest earned skill points, equip randomized drops and enter three portal dungeons with unique objectives, elite infected and final bosses.

DungeonLevelObjective / BossReward Set
Saint Mercy Hospital5Restore emergency power · Biohazard bossBiohazard
Black Metro Tunnels10Clear the underground · Metro abominationNightstalker
Cathedral of Ash18Break Ember seals · Ash warlordEmber Warden

Survivor Arsenal

#WeaponRoleStarter / CostSpecial
01Assault RiflePrecision street combat500 roundsPrimary firearm
02FlamethrowerClose-range crowd control300 fuelLarge flame plume
03GrenadeArea damage5 grenadesInfected groups
04HIND RadioAir support3 starter · 500 creditsFive helicopters
05World End CaseGlobal protocol2 starter · 3,000 creditsExtinction cinematic

Mira & Fire Circle

Every new survivor awakens beneath the Ember Seal. Weapons are disabled inside the Fire Circle and infected or raid bosses cannot cross the sanctuary boundary.

01Awaken in the safe zone and learn controls.
02Speak with Mira and begin the 100+ quest campaign.
03Cross the Ember Seal and enter the infected city.
04Defeat bosses, earn credits and reclaim DeathLand.

Global Events

ArmageddonInfected move 25% faster · 2× XP + credits.
HIND AssaultFive helicopters attack the infected city.
World End4-second warning, red sky, meteors and destruction.
Protocol Reward2,500 credits + 1,000 XP after successful sequence.