Browser-based 3D multiplayer survival

The last city is still alive.

Start inside Mira's Fire Circle, enter the infected city and survive a living multiplayer apocalypse. Fight 3D zombies and raid abominations, call HIND air support, witness ECTO ghost captures and unleash global events.

Server livePC + Mobile100 Story Quests5 Weapons
No download required. Guest survivors enter the Fire Circle immediately.
DeathLand City Zone● CONNECTING TO REALM
0Survivors online
0Active in 24 hours
Receiving live data…
Current live build

The city fights back

This is the DeathLand you enter today: a 3D city filled with hostile infected, cinematic support weapons, roaming supernatural patrols and multiplayer survivors.

3D Infected Hordes

Hazmat infected hunt through city streets in large optimized waves, joined by towering raid abominations and dangerous bosses.

Mobile + PC optimized

ECTO Ghost Patrol

Three moving ECTO vehicles patrol the city center with flashing lights and periodically trap white paranormal entities.

Dynamic street route

HIND Air Support

Use the radio to call five combat helicopters. They cross the skyline and attack infected across the city with visible impact effects.

8-second strike window

Armageddon Protocol

A lightweight global alert turns the city hostile: infected move 25% faster while survivors receive double XP and credits.

Siren + red alert state

World End Briefcase

Authorize an extinction sequence with a cinematic warning, red skies, meteor impacts, nuclear flashes and city-wide destruction.

End-game event weapon

Real Multiplayer

Meet soldier survivors moving inside the same city, build your character, earn credits and progress through persistent missions.

Shared online city
DeathLand Command Network

Build your survivor.
Enter Operations.

The city now has a complete RPG progression layer. Choose a combat class, invest earned skill points, equip randomized drops, form a party and enter three portal dungeons with unique objectives, elite infected and final bosses.

5 Classes15 Core Skills3 Portal Dungeons5 Loot RaritiesParty FinderWorld Tiers
Open Operations in game

Survivor classes & skill trees

VanguardDeadeye · Breach Rounds · Adrenaline
Field MedicCombat Triage · Second Wind · Guardian Pulse
EngineerDemolition · Fortify · Salvage Expert
ExorcistEmber Ward · Banish · Soul Harvest
PyromancerInferno · Fuel Mastery · Afterburn
CommonRareEpicLegendary

EQUIPMENT SLOTS · WEAPON · HELMET · CHEST · GLOVES · BOOTS · AMULET · RANDOM POWER, ARMOR, CRIT, ELEMENTS AND AFFIXES

Portal dungeon network

Saint Mercy HospitalRestore emergency power · Biohazard bossLV 5 · BIOHAZARD SET
Black Metro TunnelsClear the underground · Metro abominationLV 10 · NIGHTSTALKER SET
Cathedral of AshBreak the Ember seals · Ash warlordLV 18 · EMBER WARDEN SET
Global event terminalAuthorized survivors only
⚠ EXTINCTION SEQUENCE

World End
Protocol

FINAL IMPACT
METEORS · NUCLEAR FLASH · RED SKY
04
Catastrophic city events

Power has a price

Survival weapons escalate from street combat to city-wide protocols. Every large event is preloaded before play and tuned to preserve performance on mobile and PC.

ArmageddonFaster infected and a short warning siren2× XP + CREDITS
HIND assaultFive helicopters attack the infected cityRADIO SUPPORT
World EndFour-second cinematic, then city destruction3,000 CREDITS
Protocol rewardGranted after a successful extinction sequence2,500 CR · 1,000 XP
Survivor loadout

Five ways to fight

Switch weapons by mouse wheel, keyboard or touch controls. Every loadout is adapted for hands-on first-person use across desktop and mobile.

WEAPON 01

Assault Rifle

Reliable precision weapon for street combat.

500 starter rounds
WEAPON 02

Flamethrower

Large flame plume with balanced reuse timing.

300 starter fuel
WEAPON 03

Grenade

Area damage for tight infected groups.

5 starter grenades
WEAPON 04

HIND Radio

Call combat helicopters into the city.

500 credits · 3 starter
WEAPON 05

World End Case

The ultimate global extinction protocol.

3,000 credits · 2 starter
Fire Circle · Weapons disabled · Sanctuary active
Keeper of the Last Flame

Your story begins with Mira

Every new survivor awakens beneath the Ember Seal. The Fire Circle is a protected sanctuary: weapons cannot fire, and no zombie or raid boss can cross its boundary.

01

Awaken in the safe zone

Learn movement, camera controls and your survivor loadout without enemy pressure.

02

Speak with Mira

Follow voiced dialogue and accept the first chapter of a 100-quest campaign.

03

Cross the Ember Seal

Leave the flames, enter the open city and face the infected on your terms.

04

Reclaim DeathLand

Defeat bosses, earn XP and credits, unlock support weapons and survive global events.

Patch transmissions

Latest DeathLand updates

Development notes, new systems and live city changes. Each transmission starts collapsed and three updates are displayed per page.

DIEVAST is becoming DeathLand!

DIEVAST is becoming **DeathLand**! Our apocalyptic survival project has received a new name and will continue its development at **DeathLand.eu**. The game, player progress, multiplayer systems and existing features remain unchanged—only the project’s identity and domain are changing. Welcome to DeathLand. The fight for the last city continues!

geodata

GEODATA AND COLLISION SYSTEM UPDATE The city geodata and building collision system has been upgraded. Building walls are now detected using the real geometry of the 3D city model at the player’s height. This prevents players from walking through most building walls, while roads, crossings, sidewalks and other horizontal surfaces should no longer create invisible barriers. Movement near buildings has also been improved. When the player touches a wall, they can now slide smoothly alongside it instead of becoming completely stuck. The geometry detection system has also been optimized to provide smooth performance on both PC and mobile devices without introducing additional lag. Updated: more accurate building wall collisions; real 3D geometry analysis; roads and sidewalks no longer block movement; smoother movement alongside walls; vehicle and obstacle collisions remain active; optimized for mobile devices; fewer invisible barriers and stuck locations.

HIND Air Strike

DIEVAST v72 – HIND Air Strike Update A fourth weapon has been added: the tactical radio. It can be selected with the mouse wheel, number key 4, or by tapping its icon on mobile. Using the radio triggers military voice communication and a short cinematic sequence before five HIND attack helicopters enter the city. The squadron fires on infected city zones for eight seconds. A successfully completed air strike rewards the player with 700 XP and 450 credits. New registered players and guests now start with 500 rifle rounds, 300 units of flamethrower fuel, five grenades, and three radio calls. One additional HIND radio call can be purchased from the Ammunition Shop for 500 credits. The helicopter system has been optimized: all five aircraft share their 3D resources, expensive shadows are disabled, and the number of combat effects is limited. The complete air-support system is loaded before the player enters the city. Combat security was also updated, removing a stale “Too many actions” block that could prevent players from killing zombies.

Your operation begins now

Enter the last city.

Create a persistent survivor or deploy instantly in Guest mode.